10-22-2019, 03:57 PM
(This post was last modified: 12-06-2019, 11:34 PM by dalek_kolt.)
After ripping Medusa from Uprising, I spent some time applying her secondary UVs to the proper textures and blending her vertex paints into her textures. This is what I have as a result.
Closeup of her face and tattoo.
I blended her tattoo and eye textures into her face texture with a color multiplication node, and colored her snakes by blending her vertex paints. I think I'm ready to submit this as either a custom or official model. Is there anything else I can do to improve it?
Closeup of her face and tattoo.
I blended her tattoo and eye textures into her face texture with a color multiplication node, and colored her snakes by blending her vertex paints. I think I'm ready to submit this as either a custom or official model. Is there anything else I can do to improve it?