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Sonic riders zero gravity (wii) help wanted
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To briefly explain. I've already dumped the game significantly. using wit you can dump the files. Which leads into .cvm. Using apache3 (can't be win10. Win10 breaks it. At least on my machine) you can then dump the rest of the game files proper. https://the-vg-resource.fandom.com/wiki/...ro_Gravity
I question the validity of the information posted for riders zero gravity, as the files didn't come as .cpk but a .cvm. Which .cvm are derivative of the iso 9960 format. But moving on.
The dump I have is likely correct, given that the adx files (sound files) do play back proper. It's identifying the rest of the files that are giving me some trouble. To clarify we have theses file extentions:none,.dat, .p, .adx(sound) .tbl and .gvrs
for this game we actually don't have most of the files dumped under model resources, sound resources and texture resources. So if someone could give me a hand on identifying the rest of the files (and maybe getting them uploaded/documented) that would be great. And If you also don't want to go through the tedious process of doing what I did above. https://drive.google.com/drive/u/2/folde...QU8bP9XBEa just as a note as of me posting this. There is 30 more minutes before all the files are uploaded. (and incase moderators are concerned if this is a issue on this website) This does not contain the actual game iso. Or any components that would allow piracy. Just the game files.
edit: there is also a ".afs" file. Just two of them
.afs files are character voice clips packed. To unpack them, use noses.
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Sonic riders zero gravity (wii) help wanted - by Monkeyman4412 - 10-24-2019, 07:27 PM

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