11-14-2019, 04:06 PM
(09-13-2019, 06:45 AM)xr79 Wrote: Hey RTB, thank you so much for your work on the many man importer scripts listed here.I think it's because the models have dozens and dozens of polygon groups, so it just takes a while to parse/import. I'm not sure what I could do to optimize or speed up the process, I think that might just be the way 3DS Max is...
but I'm having a problem I was hoping you could help with, I'm trying to use your tam soft importer for peach beach splash, and any time I try to load a costume it just crashes, but anytime I load a head it works.
the crash is just a non responsive 3ds max screne.
I am using 3ds max 2009 maybe that is the problem? i have seen reports of it working but so far it just crashes. I will attach the model file i try to load here. but really its any costume that isn't a head.
okay so apparently i can't attach the model wow that is stupid, its a tiny model to.
(09-14-2019, 02:54 PM)theaidan9030 Wrote:It's really just a hackily-modified version of the already-existing Sonic Generations model importer (I only changed a few lines to work with Lost World and such), since it's not even my work in the first place I can't exactly release it in good faith. Sorry! ¯\_(ツ)_/¯
^ Did you ever release or plan to release this script yet?
I haven't seen it anywhere in the thread.
(11-14-2019, 03:42 PM)ArthurLopes Wrote: Pokémon Sword and Shield models are using the same format as Let's Go! but they don't seem to work with your script as it crashes halfway through.
https://cdn.discordapp.com/attachments/5...ampion.zip
(11-12-2019, 12:12 PM)Random Talking Bush Wrote: How about we wait until Sword/Shield are ACTUALLY released, kthxplz.^
And for anyone else asking about script updates, don't worry, I've already got plans to update a bunch of them, so I'll address any issues I come across then.