11-15-2019, 12:12 PM
(This post was last modified: 11-15-2019, 12:12 PM by Random Talking Bush.)
Script update time!
Pokémon Switch GFBMDL Importer (formerly "Let's Go" importer):
BNTX Texture QuickBMS Script:
Crash Bandicoot N-Sane Trilogy / Crash Team Racing Nitro-Fueled IGZ Importer:
Pokémon Switch GFBMDL Importer (formerly "Let's Go" importer):
Code:
Fixed issues with the script preventing Sword/Shield models from loading.
BNTX Texture QuickBMS Script:
Code:
Fixed "Version 9" BFRES files not being detected, added R8A8_SNORM (SMM2, NSMBU normal maps), D32_FLOAT_S8X24_UINT and BC6H_SF16 (Pokémon Sword/Shield probe maps), fixed(?) another couple of texture size issues.
Crash Bandicoot N-Sane Trilogy / Crash Team Racing Nitro-Fueled IGZ Importer:
Code:
Minor optimizations, models now import as a single mesh instead of separate polygon groups.