11-16-2019, 07:29 AM
I'm still new to this model stuff and I'm having trouble lining up the textures in Unreal engine for a lot of the Pokemon, does anyone have a guide I could follow to try fix some of these issues?
Easiest example I can think of is Bulbasaur, when applying the textures to the bulb (I've tried both regular and mirrored) they don't line up with the model, while the textures for the main part of its body do.
Easiest example I can think of is Bulbasaur, when applying the textures to the bulb (I've tried both regular and mirrored) they don't line up with the model, while the textures for the main part of its body do.