11-19-2019, 07:55 PM
(11-19-2019, 07:45 PM)Heh Wrote: The DAE (collada) format doesn’t support embedding textures into the file itself, you’ll need to make sure filepaths are referenced using a relative path (i.e. make sure the references don’t give a complete path like “C:\Users\etc...”) then provide the textures zipped with the model. Blender’s DAE exporter should have an option to set texture / whatever paths to relative instead of absolute.Thank you very much for the quick answer! My .fbx uploads have been rejected, though.
Alternatively, you could export a binary FBX format model with the textures embedded into the file itself.
I'm still not getting the .dae export done correctly...
Can you please give me a step by step guide? I'm using blender 2.8 and I only get these options when I want to export .dae files: