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[Tutorial] Ripping from Unity Engine games.
#15
(11-21-2019, 05:29 PM)twin0mega Wrote: Hey all, I'm brand new here but signed up because I'm trying to rip a sprite from "The Messenger" and alter its color and then compile it back into the game as a joke for a contest Im entering.

I can rip the sprites easily enough using AssetStudio and can alter the colors using Photoshop, but I have no idea what to do to compile it back into the game. Any suggestions? I wasn't sure where else to ask this other than the "Ripping from Unity Engine games" Tutorial page since it seemed like the most appropriate page.

To summarize, I want to change the player sprite from blue to red. I can do it all except get the sprite back into the game.

Any help would be really great!
Thanks!

I think AssetStudio allows you to replace assets, but not certain. Try right clicking the asset and maybe a replace/open button will appear?
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Thanked by: trainhobovegas


Messages In This Thread
RE: [Tutorial] Ripping from Unity Engine games. - by Pingus! - 11-21-2019, 06:23 PM
.resources Files - by starshinygirl123 - 01-27-2020, 02:44 PM

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