12-04-2019, 09:09 PM
(12-04-2019, 08:54 PM)Ploaj Wrote: Metanoia doesn't support importing animations from SMD. Or at least, it shouldn't yet.
If you want to check if the smd is exported correctly Noesis can view them.
c109 should be 1093KB
c115 should be 1024KB
c202 should be 1555KB
Make sure it's the most recent version of Karameru. I'm not sure why those three in particular would not extract correctly.
I'm using this with Blender and the files you uploaded worked fine:
https://developer.valvesoftware.com/wiki...urce_Tools
I just imported the DAE and then the animation.
Mhm, I've communicated with Eliash a bit who has it work in Blender and 3DS Max both, but using the same 3DS Max script I get this almost immediately:
Same importer, same version, same settings. That's why all I could think was something source-based needs to be installed for this format to be opened by anything, but I couldn't find anything about that. Even downloaded Source SDK and haven't found anything to convert to FBX to try that.