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(SOLVED!) How to get outline meshes to work in Blender
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(01-08-2020, 11:43 AM)Makoto Wrote: what i do is duplicate the whole body so u get a total black outline, then invert faces (be aware of zones like eyes or mouth)

Hm this isn't making a difference for me with the model. It shows that they did indeed flip, but the outline still previews and renders like a black case around the character.
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RE: How to get outline meshes to work in Blender - by ToxicCaves - 01-08-2020, 09:09 PM

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