01-26-2020, 08:37 PM
(01-25-2020, 02:42 AM)Knightmare-Giga Wrote:Hello, You sir are a god. Thank you Knightmare-Giga(12-02-2019, 08:14 PM)raidebaron Wrote: Hello, I wanted to extract the sounds of the mobile game "Jojo's Bizarre Adventure: Diamond Records Reversal" because it contains some voice lines and sounds effects coming straight from the anime. However, I do not know how to extract them. I've extracted the game's files from the Nox android emulator and I've attached it here (you'll have to extract the file in a folder directly if you're using WinRaR because it shows the compressed file as empty for some reason from my end at least). It contains a bunch of BYTES files, I can't specifically say where the sounds files are
Thank you for your help
Apprently, I forgot to include the files, so here it is https://drive.google.com/open?id=1-2N25j...bn_m5-XRkj (it's almost 2 Gb) / And i've f-ed up my post title, here's the corrected title : I need help to extract the sounds files from the game "Jojo's Bizarre Adventure: Diamond Records Reversal"
hi, first of all english is not my main language so bear with me lol
and second of all, i just checked the files.
not everything in the folder are FSUnity files, some of them are .CPK files and some have JJEC header (probably encrypted files), you can check the header of the file by opening them using Notepad
the biggest file in "resource" folder contain "bgm" in the form of .awb file
you can open & extract the file using YACpkTool, Quickbms and cpk.bms, CripakTools, vgmtoolbox or any similar program
and you can extract the .awb/.acb files using vgmtoolbox by going to VGMToolBox > Misc Tools > Extraction Tools > Common Archives > CRI ACB/AWB Archive Extractor and drag n drop the .acb/awb files and you will get .hca files.
you can play .hca files using foobar with vgmstream component and then you can convert them into .wav files using them if you want to.
heres all of the .acb & .awb files i found on the folder you uploaded.
cheers