02-27-2020, 07:14 PM
(02-27-2020, 05:00 PM)Random Talking Bush Wrote:Obj_PlazaAutoDoorE.Nin_NX_NVN.szs has the issue mainly.(02-26-2020, 08:35 AM)Pinkupi13 Wrote: helloI think it might have to do with the XForm positioning of some models. Give me an example of a model that causes that issue, and I'll look into it.
I've been using your bfres 3DS Max script to rip splatoon 2 models for a while, but some models encounter a gimbal lock error upon export and then when loaded into, say, blender, the models come out deformed and farther from where they were placed in 3DS Max
is there a way to fix this so they don't do that? it seems to affect a few models seemingly at random. I'm also very new to the program.