03-06-2020, 01:13 PM
little up with some more info (perhaps a possibility to get the models ripped properly, maybe?)
I was using this tool: https://github.com/KillzXGaming/Switch-Toolbox/releases
originally to make my own mario kart 8 mod and found out it can open SaSRT and TSR's cpu.sp* and gpu.sp* and we can find raw files in it:
.texture files which are just DDS textures with a different extension
.model files
.skeleton files
.material files
.anim files
here is a sample extracted from the game: https://drive.google.com/open?id=1fZR4US...GHtQZ0I2Cd
I wonder if that could help, knowing this
I was using this tool: https://github.com/KillzXGaming/Switch-Toolbox/releases
originally to make my own mario kart 8 mod and found out it can open SaSRT and TSR's cpu.sp* and gpu.sp* and we can find raw files in it:
.texture files which are just DDS textures with a different extension
.model files
.skeleton files
.material files
.anim files
here is a sample extracted from the game: https://drive.google.com/open?id=1fZR4US...GHtQZ0I2Cd
I wonder if that could help, knowing this