New progress update:
And now I'm looking for unpaid Unity-expert who can make a working check point system to this game. I managed to make check point move Crash's starting point, but following things must be saved too, so that they can be restored after Crash dies:
- Crate numerator
- Crates that aren't broken yet and their positions
- Enemies, their positions and their existances
There'll be more later on, but these at very least. If anybody's willing to help, send a reply here or contact me via [email protected]
And now I'm looking for unpaid Unity-expert who can make a working check point system to this game. I managed to make check point move Crash's starting point, but following things must be saved too, so that they can be restored after Crash dies:
- Crate numerator
- Crates that aren't broken yet and their positions
- Enemies, their positions and their existances
There'll be more later on, but these at very least. If anybody's willing to help, send a reply here or contact me via [email protected]