04-01-2020, 02:55 AM
(03-31-2020, 10:47 PM)Pingu! Wrote: Ok, here's couple tools you need before anything else:
Aluigi's QuickBMS:
http://aluigi.altervista.org/quickbms.htm
Foobar2000 + vgmstream component (Found under "Components"):
http://foobar2000.org/
Once you have these tools, we begin:
First, copy and paste this script into a text file:
Code:# Dynasty Warriors Gundam 3 ANS
# Written by Pingu! For QuickBMS
# http://aluigi.altervista.org/quickbms.htm
endian big
get BASENAME basename
get NULL long
get ENTRIES long
endian small
for i = 0 < ENTRIES
FindLoc OFFSET string "RIFF" ""
goto OFFSET
idstring "RIFF"
get SIZE long
math SIZE + 0x8
set NAME string ""
string NAME p "%s_%s.at3" BASENAME i
log NAME OFFSET SIZE
next i
These ANS file hold ATRAC-3 WAV files, which are then playable once you run the scipt with QuickBMS. Happy playing
EDIT: Probably will make the script more reliable (Although it snags all the AT3 files, it does not read straight from a table, but relies on the file signature PPPP)
You are my hero, and ur one of the few ppl who actually gives clear instructions I can follow, it worked like a charm tysm!!!!!
Gdi... sht, uhhh, I rly don't wanna sound entitled so by all means, u can ignore wut I'm about to ask ya. I was looking to get the music as well as the voice lines and now I'm just seeing those are held in the BNS where the models and textures are as well for god knows wut reason. So, if the same script u used just takes a small modification and u don't mind, I'd be forever grateful. But regardless, I rly appreciate ur help
I'll just leave this here - https://drive.google.com/file/d/1r_QaoWb...pmV9N/view