04-12-2020, 08:53 AM
(This post was last modified: 04-12-2020, 10:01 AM by Barack Obama.)
I have it for PC, the assets are inside a single .DAT file and the game itself was made with Construct Classic. Never heard of that engine before, so it might be pretty difficult.
Edit:
I was able to extract .OGG and .WAV files from the Assets.DAT, using the tools find_anime and find_common.
Edit2:
Westside Media Extractor also just rips .OGG and .WAV files.
Edit3:
Bitmap Ripper got me 3732 image files, but they were .JPG and not viewable by windows explorer or my graphics software.
Edit4:
X-Ripper brought me .OGG and .WAV files, again. Also some .TGA document files which I could open with Libre Office, but in the end they were useless.
Edit:
I was able to extract .OGG and .WAV files from the Assets.DAT, using the tools find_anime and find_common.
Edit2:
Westside Media Extractor also just rips .OGG and .WAV files.
Edit3:
Bitmap Ripper got me 3732 image files, but they were .JPG and not viewable by windows explorer or my graphics software.
Edit4:
X-Ripper brought me .OGG and .WAV files, again. Also some .TGA document files which I could open with Libre Office, but in the end they were useless.