(10-15-2019, 04:28 PM)NotSoRed Wrote: When dragging your files onto emdfbx.exe to extract, make sure you also extract all your files with the "bc***l00.ean" file. This is very important and should help with most if not all character models.Doesn't seem to work with Hit.
Also, I tested Goku and it seems that it exports the armature lower on the Z-axis, resulting into a broken model with a de-sync between the mesh and armature.
Which means with Goku it's better to use the motion files instead.