01-28-2009, 06:59 AM
I'd much rather a DS sequel... so we can rip it.
But no, seriously, as lame is this might sound coming from me, the success of the game and general feel was brought on by the 2D graphics and various ways of using a stylus that are unique and were never really used by many other DS games. If you bring it to the Wii... Everything has been done. Take a single game, entirely out of a random list, say... Oh, Wario Ware. That game has used everything that you can imagine to use the wii remote for.
TWEWY was effectively the same, using everything that the stylus can offer.
What really made it an awesome game was, the graphics, the gameplay, the design and the music, all core things in making a game.
The Wii can not offer "impressive" 3D graphics, let's be honest, so if they want a successful looking game, they should stick to 2D on the Wii, keep the same design and feel, and try and be as inovative as they can with what the Wiimote will do. And hire the exact same people for the soundtrack. Seriously. And tell them to make albums together. Lots of albums.
But no, seriously, as lame is this might sound coming from me, the success of the game and general feel was brought on by the 2D graphics and various ways of using a stylus that are unique and were never really used by many other DS games. If you bring it to the Wii... Everything has been done. Take a single game, entirely out of a random list, say... Oh, Wario Ware. That game has used everything that you can imagine to use the wii remote for.
TWEWY was effectively the same, using everything that the stylus can offer.
What really made it an awesome game was, the graphics, the gameplay, the design and the music, all core things in making a game.
The Wii can not offer "impressive" 3D graphics, let's be honest, so if they want a successful looking game, they should stick to 2D on the Wii, keep the same design and feel, and try and be as inovative as they can with what the Wiimote will do. And hire the exact same people for the soundtrack. Seriously. And tell them to make albums together. Lots of albums.