05-03-2020, 06:19 PM
(This post was last modified: 05-04-2020, 05:59 PM by Barack Obama.)
Grabbed a random monster and put it in Sheet Maker. Is there are a reason why the boxes for each frame have a different size?
I have also never played the game, so I broke it down to 12 animation rows just by looking at it (could be wrong, though):
00-Jump Frames (Different Directions)
01-Moving
02-Stance
03-Hit (Tail Down)
04-Defeated
05-Hit (Tail Up)
06-Howling
07-Dodge
08-Tail Slap
09-Jump Attack
10-Biting
11-Dust Attack
12-Backflip
This was just a test, I'm not going to submit this. First because of the grid boxes, second because I have never played the game and therefore have no idea about the movesets.
By the way, great work as usual
I have also never played the game, so I broke it down to 12 animation rows just by looking at it (could be wrong, though):
00-Jump Frames (Different Directions)
01-Moving
02-Stance
03-Hit (Tail Down)
04-Defeated
05-Hit (Tail Up)
06-Howling
07-Dodge
08-Tail Slap
09-Jump Attack
10-Biting
11-Dust Attack
12-Backflip
This was just a test, I'm not going to submit this. First because of the grid boxes, second because I have never played the game and therefore have no idea about the movesets.
By the way, great work as usual