05-07-2020, 05:41 PM
(This post was last modified: 05-07-2020, 06:11 PM by ninetalescommander.)
(05-07-2020, 04:12 PM)Fluffy McMalamute Wrote: From a guess, I would say the CRV is the highlights around the characters (maybe it means Curve?) I posted a sample from the game, the original render sans CRV, and then with CRV applied. The node setup for CRV is also attached. Thoughts?
I gave that a try and from what I can see, your way is the way to go. I did have to re-route some of the other textures like the AO Texture and Colour Textures but overall this does seem to be the way to go. Thanks!
(05-07-2020, 04:12 PM)Fluffy McMalamute Wrote: From a guess, I would say the CRV is the highlights around the characters (maybe it means Curve?) I posted a sample from the game, the original render sans CRV, and then with CRV applied. The node setup for CRV is also attached. Thoughts?
If you don't mind me asking; How do you go about setting up the rest of the textures?