05-12-2020, 02:54 PM
(05-12-2020, 11:23 AM)Username123 Wrote:(05-11-2020, 09:58 AM)Select Wrote: Hi, I've been trying to rip Animal Crossing: New Horizons for a while now.
Following information by the user: "Username123"
in the original post of https://www.vg-resource.com/thread-36986.html ripping guide.
Many of the sounds are still un-ripped and I cannot find out how to extract .bars format, which should have every audio.
I also realized the game isn't in the sounds-resource.
AC:NH uses the .bwav format which you can play the audio with vgmstream.
.bars has been used in Breath of the Wild & Mario Kart 8 Deluxe so this shouldn't be such a big deal right?
Not really! When using BarsViewer or BoTW-bars-extractor it crashes the program.
Due to Nintendo using .bwav not .bfwav which is completely different.
people found out how to mod audio in, but they don't know how to get the original audio.
If people would like to help with ripping the audio, I'll be updating the post with methods if people could help and contributing to ripping the game!
For people who would like to try, refer to the original post of ripping guide made by "Username123"
I have also have uploaded the .bars through MEGA, and attached it to the post for anyone curious to check it out.
MEGA .bars resource
| Quick Edit: I've seen the post made by "jackskellinghog" https://www.vg-resource.com/thread-36865.html , but no information was really given so I decided to create a post trying to get it all sorted and make it more available for people to work on it.
Hello mods, if posting the link to the bars resource isn't allowed please remove the link & attachment!
It's actually not that difficult. All really interesting files are saved in the Sound/Resource/Stream folder as .bwav files. To open these files, download the foobar2000 program from the Microsoft Store and install this plugin https://www.foobar2000.org/components/vi..._vgmstream. When you've done this, you can use this program to listen to and convert all .bwav files. If you want to get the sound data from the .bars files, you can open the .bars files in a hex editor and search for BWAV. Then copy everything from there to the next BWAV or the end of the file and save it in a new .bwav file. Let me also know if that worked for you. As I will add this information to my thread in a bit more detail soon.
I have added this information to the thread, you can also use my thread for information if you'd like! the method works!