06-11-2020, 02:51 AM
Is there any sure-fire way to extract the models with textures that have the proper names? I understand the emdfbx tool is for the model stuff, but the emb tool makes the textures a mess, calling them all "DATA###", which is not helpful for other programs like Blender. Sometimes it's very easy to figure out what textures belong to which mesh, but other times it's a total gamble.