06-14-2020, 04:48 AM
(This post was last modified: 06-14-2020, 04:59 AM by Barack Obama.)
What I will rip from this game:
- All bosses
- Treasure Traps
- All weapons (separated from enemies and main characters)
- A few more maps
- (Maybe) a few enemies, especially the ninjas, the mushrooms and the devil heads.
I was thinking about how it would be possible to make an extra sheet with the characters holding and using the weapons, but in this case I would only do unique sprites and animations. Covering all sprites within the charge attacks would be useless, since a substantial part of the animations is a bunch of duplicates. Instead, I would do it like this: Circling Spear over Head, Spear Stab, Circling Spear Attack, Defending with Spear, etc.
The animations are also very glitchy, with sprites, weapons and weapon effects changing faster than the rest (just look at the axe swing, character sprite's hands on the left, but the slower axe sprite still hangs in front of the feet). So when I'm trying this, I'll do the spear first (if it's requested, sure why not) with all three characters, just to see how many frames everything has. If it's not too much work, I can imagine doing this for every weapon.
- All bosses
- Treasure Traps
- All weapons (separated from enemies and main characters)
- A few more maps
- (Maybe) a few enemies, especially the ninjas, the mushrooms and the devil heads.
I was thinking about how it would be possible to make an extra sheet with the characters holding and using the weapons, but in this case I would only do unique sprites and animations. Covering all sprites within the charge attacks would be useless, since a substantial part of the animations is a bunch of duplicates. Instead, I would do it like this: Circling Spear over Head, Spear Stab, Circling Spear Attack, Defending with Spear, etc.
The animations are also very glitchy, with sprites, weapons and weapon effects changing faster than the rest (just look at the axe swing, character sprite's hands on the left, but the slower axe sprite still hangs in front of the feet). So when I'm trying this, I'll do the spear first (if it's requested, sure why not) with all three characters, just to see how many frames everything has. If it's not too much work, I can imagine doing this for every weapon.