06-20-2020, 06:10 PM
(06-20-2020, 04:19 PM)Rarol Wrote:(06-20-2020, 10:55 AM)Darkliger01 Wrote:Thank you for the reply, but I have been doing that for every indiviual texture for every individual model. Is there a quicker way to do multiple rather than just one texture at a time?(06-19-2020, 09:26 PM)Rarol Wrote: I just found out how to extract models and everything worked fine, but when I exported all of the textures I need to change the RGB & Alpha channels, is there an easier way to select multiple and do it or do it all through photoshop?
Fortunately, that can be done within Switch Toolbox, by opening up the texture preview and going over to the RGB/Alpha channels. If a texture appears the be transparent when it doesn't need to be, then the alpha channel needs to changed from "Alpha" to "One". Of course, the RGB colors need to match the options.
Not really. Each texture has its own settings, and only one texture can be edited at a time.