Hey, how are you guys doing?
Making some progress on CV NDS games, I begin to understand how a NDS game work.
Ever since I made no progress on sprite's palette, I think maybe the palettes are shared by both map tiles and sprites. So I switched my direction from hacking sprites data to hacking map data.
Also, inspired by SNEER (Symphony of the Night Editor and Entity Recompiler) by Nyxojaele, I'm extracting the layout info to put all map*.png on the right position. It starts to look like a level editor now.
It is like a interactive VG Map, I like this!
Now I'll need to hack sprites + object + item data to replace all the X's. And then finish up with UI elements, special effect, and other minor stuff.
Cheers,
- Rufas
EDIT: Attached 2 sample maps for you guys to play with.
Making some progress on CV NDS games, I begin to understand how a NDS game work.
Ever since I made no progress on sprite's palette, I think maybe the palettes are shared by both map tiles and sprites. So I switched my direction from hacking sprites data to hacking map data.
Also, inspired by SNEER (Symphony of the Night Editor and Entity Recompiler) by Nyxojaele, I'm extracting the layout info to put all map*.png on the right position. It starts to look like a level editor now.
It is like a interactive VG Map, I like this!
Now I'll need to hack sprites + object + item data to replace all the X's. And then finish up with UI elements, special effect, and other minor stuff.
Cheers,
- Rufas
EDIT: Attached 2 sample maps for you guys to play with.