07-05-2020, 09:26 PM
alright thank you very much, i will log what happens here;
after deleting twosided, 'diffusemap' becomes the problem with the same error.
after diffusemap is deleted: opacityMap is the error
after deleting opacityMap, it works. i guess newer 3dsmax changed something about materials. the model imports untextured but that was easy for me to fix by dragging and dropping the texture, except for one thing;
i assume the script would do this but i do not know of a way to add in the texture 'toon_shadow' that comes in most of the 00# texture folder. i am going to assume this is an unneeded texture and mainly used for the actual game it came from?
after deleting twosided, 'diffusemap' becomes the problem with the same error.
after diffusemap is deleted: opacityMap is the error
after deleting opacityMap, it works. i guess newer 3dsmax changed something about materials. the model imports untextured but that was easy for me to fix by dragging and dropping the texture, except for one thing;
i assume the script would do this but i do not know of a way to add in the texture 'toon_shadow' that comes in most of the 00# texture folder. i am going to assume this is an unneeded texture and mainly used for the actual game it came from?