07-09-2020, 04:09 AM
(07-07-2020, 04:25 AM)Zeldaboy14 Wrote:How exactly do you go about opening the models in the morph exporting build after exporting it from the higher version?(07-02-2020, 03:01 AM)ggmao Wrote: at least now i know its possible for the futureIt's totally possible, granted you use the method people are doing for Battle for Bikini Bottom: Rehydrated. Here's the link to the morph exporting buildĀ https://cdn.discordapp.com/attachments/5...h_fix1.zip All that's needed is for one to extract the actual models using a higher version of umodel and then open the models in this version of umodel. Tick 4.23, as models load perfectly fine with that setting. Also, can anyone tell me why ninjala's textures keep wanting to not appear correctly in umodel for me? they appear black half the time.