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How To Correctly Display Textures With Transparency In Blender
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I downloaded a model with transparency from tMR (it was using it to put a 2D sprite onto a plane), but when I opened it in Blender, every part that should have been transparent was instead black. I looked online for answers and only found tutorials for making entire materials translucent.

Also strange: when I looked at the model through the Texture Paint tab in Solid shading mode (which would normally display the model with a blank white texture), not only was it using its texture, the parts intended to be transparent were now transparent (i.e. it was displaying correctly).

Could someone who knows Blender better than me explain this?
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How To Correctly Display Textures With Transparency In Blender - by Katach314 - 08-29-2020, 04:46 PM

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