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Rejected Mechakoopa Sprite
#3
1. That makes sense, I think if I try to modify this sheet I'll just get rid of the artwork as most would understand they're supposed to look like modern Mechakoopas.

2. I don't see any problems in the shading of any of the legs... I might take a closer look later but right now I don't see any issues.

3. I'll see what I can do with that...

4. By "the eyes dissapearing" do you mean them flashing when they're about to shoot? Because I also took inspiration from the Mechakoopas in the NSMBU style where that is part of the shooting animation.

5. I did think about adding the missiles but since they had already been ripped and they didn't need to be modified I didn't add them because I thought it'd feel redundant.

Thanks for the help!
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Messages In This Thread
Rejected Mechakoopa Sprite - by dacorralesr - 09-06-2020, 01:16 PM
RE: Rejected Mechakoopa Sprite - by DogToon64 - 09-06-2020, 02:12 PM
RE: Rejected Mechakoopa Sprite - by dacorralesr - 09-06-2020, 06:13 PM
RE: Rejected Mechakoopa Sprite - by DogToon64 - 09-06-2020, 06:46 PM
RE: Rejected Mechakoopa Sprite - by dacorralesr - 09-06-2020, 08:36 PM
RE: Rejected Mechakoopa Sprite - by JewyB - 09-11-2020, 09:45 PM

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