(01-21-2020, 09:34 PM)ragnarockerbunny Wrote:(11-03-2016, 06:57 PM)Corvus Wrote: I've been shy on this for a long time. I knew I eventually had to bring it out of hiding after MegamanX9.com went down and reach more public eyes here at vg-resource.com. Getting introductions out of the way, my name is Corvus. Franken-editor, visionary, and an overall "I have too much time on my hands" kind of guy. I'm a big fan of the MegaMan games, mostly the main timeline. Every time I looked through threads and dug around on images for spritework, Xtreme 1 and 2 seemed to be the most...swept under the rug, as it may. It never got the attention it deserved despite it managing to fit an entire Megaman X experience onto 8 MB of memory. So, I decided to start a little hobby project to give this game the attention it deserves. That project is MegaMan Xtreme 2 Remastered.
Features:
-A what if situation: what if all the specs on the GBC were doubled for this game?
-Every sprite in the game touched up, color boosted, reworked, and given new frames.
-A brand new armor exclusive to this remaster.
-Maps touched up to be closer to their originals.
-reworked story and dialogue to bring things up to date.
-Every color used on this project is within the GBC color palette, so if the hardware was capable of it, all of these edits would be 100% possible.
And much more!
This project is far from finished. I will be uploading sheets and gif examples as sections as I go forward on this project. Any kind of feedback is appreciated and welcome.
This is an incredible project awesome work!. Has anyone contacted you about making a remastered rom? I’d love to play this, I have a gba flash cart so if anything comes up I’ll gladly test it for you since that would be the closest to a GBC that might run it.