(07-04-2020, 10:09 AM)Jack the giant Wrote: Hey I hate to bother everyone but did we ever find out how to rip stage meshes from hyrule warriors I can get everything else no problem but stages and stage obj and terrain are all listed as dat files and I cant for the life of me figure out how to open them and if i look in the bin file in noesis it gives me a error I remember one person saying they ripped a stage but they never said how so I was wondering if anyone else knows thank you in advance
I have been able to use Steven's Gas Machine (SGM) to extract stage .BIN.GZ files using [PS3] Dragon Quest Heroes from Hyrule Warriors Wii U.
To get stage and people files
1. Choose [PS3] Dragon Quest Heroes...
2. Select folder where the .BIN.GZ files are.
3. Say "Yes" to everything else
Textures output by SGM are broken with the Wii U files so you need to pull textures from .BIN.GZ using Switch ToolBox. Now you need a mass file renaming program. SGM output textures that are all numbers (Ex: ###.dds) while Switch ToolBox will save textures with the prefix of texture_ (Ex: texture_#.dds to texture_###.dds.)
With the mass renaming program you need to remove the texture_ from all of the Switch ToolBox textures AND make sure all of the textures are are 3 numbers long (or is it 2 numbers long?). After that you should have no problem loading the wavefront .obj output by Steven's Gas Machine with textures.