09-21-2020, 05:43 AM
(This post was last modified: 09-21-2020, 05:55 AM by Silverlight.)
(09-11-2020, 07:00 PM)JewyB Wrote:(09-11-2020, 12:02 PM)Silverlight Wrote:(09-11-2020, 04:59 AM)DJewyB Wrote: I actually took the time(About 10 seconds) to go into paint and check and the admins are correct, you have minorly edited out about 10 pixels which affect very little in the overall appearance. I would say the description of "largely a recolour" works, as that is 90% of what this is, and that is me being generous.
Also, to help you see how small the edits you made are, i went back and took the time to overlay so you can actually see how similar the items are:
They are, very minimal, aside from a few clotheslines, moving a foot slightly and removing hair(i noticed you extended the axe but i wont include it since you only did it for one of the two axe frames), everything else is cosmetic.
I also think the negative attitude is a little dishonest on your part, but i'm willing to concede you may be too close to have seen it and not have actually looked at the sprites side by side to see the similarities.
How am i supposed to respond when i'm advised to ask for constructive criticism only to get ripped up and dismissively shit on?
Of course they look similar. But you're thinking i made the approved sheet first and slapped together the other one.
It's the other way around.
"you have minorly edited out about 10 pixels which affect very little in the overall appearance."
I'm pretty sure all the mask,(which now actually look like hockey masks) weapon, pants, head, arms and hands for the pitchfork amount to more than 10 pixels. NES sprites are very simplistic and there's only a finite way to do these edits. My intent wasn't to make them something completely different from what they were. Only to make them actually look like the character.
"Negative attitude?" "Dishonest on my part?" Not have actually looked at the sprites side by side?" lulwut?
Pretty sure i compared them quite well while i was making them. Kinda hard to edit sprites without actually looking at them.
And talking about negative attidudes, me venting is hardly negative compared to the sarcastic flavored crap you just pulled.
I would never do what you did when giving up and comers advice unless you get off on cutting up "lower life forms" in your mind probably.
Very welcoming community.
And this is the attitude. Nothing i said was sarcasti, it was blunt and honest, yes, but i dont think that sugarcoating anything helps anyone. The fact that you're playing the victim instead of acknowledging that fact i was answering the questions yo u asked in the first post proves that you clearly wouldnt be able to handle constructive criticism if A. You had actually asked for it, and B. I had actually given it.
Read back over your initial post, then my post, then your reply and realise its you with the aggressive tone.
But considering most of your reply to me is accusatory and flat out denial, i wont be replying any further, unless that changes. Glad i could help.
You read my revision of the first post right? Everything's cool. No problem. I was salty cause i honestly wasn't expecting the rejection. But i guess nobody does when they upload. Anyway, The last thing i wanna do here is make enemies from the start. Especially nowadays with everything going on.
(09-11-2020, 04:36 PM)DogToon64 Wrote: The first thing I can see wrong is that JewyB scaled it incorrectly
Here's the same thing scaled up by 3x the size of each:
I see that you fixed some of the sprites, and made the sprites with Jason holding a pitchfork, nice.
But the edits are pretty minor.
But a few things I can suggest doing is making some front sprites with his pitchfork, some attacking sprites for the pitchfork, and some side-angled walking sprites for the axe and sword.
(I hope this was helpful)
I hope you read the reply i posted before i accidentally deleted it. But in case you didn't, i said something like, i got too ahead of myself and after trying to animate some of the sprites i can see that now. Yes, your feedback was indeed helpful.