09-22-2020, 04:45 AM
(09-21-2020, 05:05 AM)Z390 Wrote: Also, @Joschka, how did you get the .glg files to work in Noesis? And where the weights/vertex groups infos are located?
As I said I did a bit of work on that game's formats cause I was reversing LM3 : https://forum.xentax.com/viewtopic.php?f=16&t=22227 and I made some tests. That Luigi is from a test script I made.
As for the weights I had an idea but didn't confirm it since it was useless for me at the time, I may do a few tests when I have the time.