11-08-2020, 11:46 PM
(11-05-2020, 10:44 PM)BragonGod Wrote: Did you figure out the issue? or no? cause i'm running into the same problem too
Download Umodel
Open it and find the pak directory for Jump Force
Select "Override Game Detection"
Select Unreal 4 in the first box
Select Unreal Engine 4:24 in the second box
Under Export-Only Classes:, Select Sound
Press OK
if it asks for an AES Key, type this in the box then press OK
0x7ED991ADB6DD601107EB759D03C2F851F1F3D8190EEF90767EE60E632C3DF8F0
Go into the Game/Sound/Character folder
Right click the Character folder and press Save Folder Packages
It will make a folder and save them in UmodelSaved
When it's done exporting them, go into the UmodelSaved/Game/Sound/Character folder
Look for your desired character number. The character numbers are based on the actual order of the characters in the game, so that should help. E.g. Deku is the 38th character, so his number is 410.
Go into the chr(Character's Number) folder
Go into Act Voice
Find the largest uexp file in the folder.
Open it with HxD
In Hxd, press ctrl + f, and the finder will pop up.
type afs2 in the search bar, then press ok.
Press ctrl + f again, and search for it again, because that's not the AFS2 we want.
When you find the second one, select the 00 in front of it and select some of the numbers.
Press ctrl + e, and a selector will pop up.
On the top bar, delete the number and type 0, then press ok.
Delete all of what you've selected
Then press Save As
Rename the file extension from uexp to awb, then save.
You can download VGMToolBox and extract the awb file
Once you extract it, you'll get over 200 hca files.
You can download LoopingAudioConverter to extract them into wav, mp3 or ogg files.