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Ripping models from Mega Man X DiVE
Also, when using wxHexeditor and this site below that AtlasF used:

https://tomeko.net/online_tools/xor.php?lang=en

there are some easy keys to decrypt except the ones which store images and music for the game:

Normal key that works somehow in assets that store new models and other stuff: 55 6E 69 74 79 46 53 00 00 00

Key 2 (almost works quite a number of assets): 55 6E 69 74 79 46 53 00 00

Key 3: 55 6E 69 74 79 46 53 00

Using the link above to decrypt the length of the key.

(If key 1 doesn't work with other assets, switch key 2)

(If key 2 doesn't work, switch key 3)

(If all those keys don't work, i will do them myself with my linux computer and then share them to you).

For files having '@UTF..L....X......X' in wxHexEditor, they are ACB sound files, but for image files, they are this ' sB..M...C...'.
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RE: Ripping models from Mega Man X DiVE - by DatOneTaiwanGuy - 11-24-2020, 09:25 PM

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