11-25-2020, 04:15 AM
Someone finally helped me for extracting pak files of the Switch version of the game.
https://forum.xentax.com/viewtopic.php?f...58#p168758
I managed to get the textures of the game (which were xtx files) and also the audio files. Thanks to Pingus for helping me how to open opus files.
https://www.vg-resource.com/thread-38227.html
I also extracted a level pak on the Switch version and i didn't find any rendermesh files, so Rise of the Owlverlord is not the only one.
BUT!!!
I found 4 rendermesh files in another pak file, and they are very big so i'm guessing these must contains all the models of the game. Using the convertor don't give much anything, all i got was a weird looking model and a giant vine. The extentions are different, instead of being win32 files, they are nx files so that's probably why we get nothing interesting by using the convertor.
Here are the files : http://www.mediafire.com/file/tk1ec4sw6m...s.zip/file
https://forum.xentax.com/viewtopic.php?f...58#p168758
I managed to get the textures of the game (which were xtx files) and also the audio files. Thanks to Pingus for helping me how to open opus files.
https://www.vg-resource.com/thread-38227.html
I also extracted a level pak on the Switch version and i didn't find any rendermesh files, so Rise of the Owlverlord is not the only one.
BUT!!!
I found 4 rendermesh files in another pak file, and they are very big so i'm guessing these must contains all the models of the game. Using the convertor don't give much anything, all i got was a weird looking model and a giant vine. The extentions are different, instead of being win32 files, they are nx files so that's probably why we get nothing interesting by using the convertor.
Here are the files : http://www.mediafire.com/file/tk1ec4sw6m...s.zip/file