11-28-2020, 05:13 PM
SpriteSheet Analyser V11
-Preview Animation menu has been implemented, will display the sprites of the selected palette, or all sprites if none is selected.
-Now detect automatically the background of the sheet, and confirm with the user that it is the correct background before loading.
-Color square change size depending on the number of colors in the sheets. Sheets that have a high amount of color will have much smaller square.
-You can now Drag and drop with middle mouse button to move the view port.
-You can now change the color of the grid in the Config. Grid menu
-Color sorting algorithm changed, iz a lot more pretti now ^^
-Loading algorithm greatly optimized, loading time are now 5 times faster
Some benchmark:
Normal sheet :0.58 Sec
https://www.spriters-resource.com/snes/c...heet/2514/
Big sheet (1408X3680, 2150 sprites): 33sec
https://www.spriters-resource.com/playst...eet/22640/
Sheet with a high amount of colors ( 22k) : 10sec
https://www.spriters-resource.com/custom...et/101296/
-Preview Animation menu has been implemented, will display the sprites of the selected palette, or all sprites if none is selected.
-Now detect automatically the background of the sheet, and confirm with the user that it is the correct background before loading.
-Color square change size depending on the number of colors in the sheets. Sheets that have a high amount of color will have much smaller square.
-You can now Drag and drop with middle mouse button to move the view port.
-You can now change the color of the grid in the Config. Grid menu
-Color sorting algorithm changed, iz a lot more pretti now ^^
-Loading algorithm greatly optimized, loading time are now 5 times faster
Some benchmark:
Normal sheet :0.58 Sec
https://www.spriters-resource.com/snes/c...heet/2514/
Big sheet (1408X3680, 2150 sprites): 33sec
https://www.spriters-resource.com/playst...eet/22640/
Sheet with a high amount of colors ( 22k) : 10sec
https://www.spriters-resource.com/custom...et/101296/