[x]The VG Resource network will be receiving a HUGE upgrade in the near future!
We will be presenting a LIVE demonstration on our Twitch channel on March 22nd, 7 PM London / 3 PM New York
Click here to follow, and we hope to see you then!


Users browsing this thread: 3 Guest(s)
Super Smash Bros. Ultimate Ripping Project
Hey uh, for some reason every DDS other than the standard diffuse texture maps is unrecognizable by any program I have, including Noesis. Did something change? I notice that with the current BMS script for converting the nutexb files, anything other than the diffuse results in 1kb DDS files which are not recognized by anything. Maybe it's just the specific character, I'm working on Bowser Jr.'s Shadow Mario thing.
Reply
Thanked by:


Messages In This Thread
RE: Super Smash Bros. Ultimate Ripping Project - by Carpaccio - 12-12-2020, 05:00 PM

Forum Jump: