Users browsing this thread: 38 Guest(s)
Ripping models from Mega Man X DiVE
.....and Christmas Bit ( the one i just datamined it's texture, it's current model and art, but not yet it's animation) is coming back to that event.

Also, i figured out how every update size of the game can be too big to datamine, except in a quicker way with wxHexEditor:

they're planning to reuse the old assets again for some character effects and also the bosses too.

that's why i find some old characters and a few bosses mixed toghether with the new characters and bosses in each assetbundle.

(well, maybe not all of them but just a few)
Thanked by:


Messages In This Thread
RE: Ripping models from Mega Man X DiVE - by DatOneTaiwanGuy - 12-20-2020, 12:56 AM

Forum Jump: