02-10-2021, 12:20 AM
Maybe try the "OpenGL (Old)" setting instead of 3.2? I don't know either, honestly, because I've tried these two tutorials (1 2) and neither of them worked at all.
I hope some more people test GLIntercept on Desmume and try to get it working, because as of now, having that would be the most convenient screen ripping method.
I hope some more people test GLIntercept on Desmume and try to get it working, because as of now, having that would be the most convenient screen ripping method.