https://github.com/meh2481/SpriteSheeter/releases
SpriteSheeter is updated again for macOS support!
It's been a few years, but I got SpriteSheeter compiled on macOS better than before. I've compiled it before, but it had some issues. (I deleted the post that had the old version).
It now has the Qt framework bundled in along with freeimage. Before that, I didn't know that I could easily bundle those in the actual app, so you had to install them separately.
I also made SpriteSheeter be a Universal 2 binary, so now it supports both Intel 64-bit and Apple Silicon M1 Macs (ARM).
I will also try to get MacUpdater to add the app (check them out, they are awesome).
Thanks to Daxar, the Mac build now up on the official release page. Enjoy.
SpriteSheeter is updated again for macOS support!
It's been a few years, but I got SpriteSheeter compiled on macOS better than before. I've compiled it before, but it had some issues. (I deleted the post that had the old version).
It now has the Qt framework bundled in along with freeimage. Before that, I didn't know that I could easily bundle those in the actual app, so you had to install them separately.
I also made SpriteSheeter be a Universal 2 binary, so now it supports both Intel 64-bit and Apple Silicon M1 Macs (ARM).
I will also try to get MacUpdater to add the app (check them out, they are awesome).
Thanks to Daxar, the Mac build now up on the official release page. Enjoy.