05-14-2021, 11:02 AM
A texture is wrapped around a 3D model and changes its perspective when you move around it. A sprite or in this case, a background remains static no matter what you do. Sometimes you can zoom into them, but this is pretty much it.
The file from your link is a stage background and belongs to the Spriters Resource.
The file from your link is a stage background and belongs to the Spriters Resource.