(06-01-2021, 10:13 PM)HellZero Wrote:(06-01-2021, 06:51 PM)Deep Weeb Wrote: Any way to do steps 4 and 6 in a batch? It's kinda cumbersome to do each one by one.
Also when trying to decompress GV2's "cmn_demo.irlst" (where I assume cutscenes are being stored) it will get the following error message
Code:PHP Fatal error: Allowed memory size of 134217728 bytes exhausted (tried to allocate 8388616 bytes)
Fatal error: Allowed memory size of 134217728 bytes exhausted (tried to allocate 8388616 bytes)
I think... Well i don't surely knows how to do a batch. But surely you will get that error if you don't change the memory_limit in php.ini file.
Yep, it worked
Also, is this script exclusively for the PC version of each of these games? Because the PC version of Blaster Master Zero 2 seems to have further data encryptation (much like the PC versions of Bloodstained Curse of the Moon 1&2 and Mighty Gunvolt Burst). No file names, just random letters and numbers.
(06-01-2021, 10:13 PM)HellZero Wrote:(06-01-2021, 06:51 PM)Deep Weeb Wrote: Any way to do steps 4 and 6 in a batch? It's kinda cumbersome to do each one by one.
Also when trying to decompress GV2's "cmn_demo.irlst" (where I assume cutscenes are being stored) it will get the following error message
Code:PHP Fatal error: Allowed memory size of 134217728 bytes exhausted (tried to allocate 8388616 bytes)
Fatal error: Allowed memory size of 134217728 bytes exhausted (tried to allocate 8388616 bytes)
I think... Well i don't surely knows how to do a batch. But surely you will get that error if you don't change the memory_limit in php.ini file.
Yep, it worked
Also, is this script exclusively for the PC version of each of these games? Because the PC version of Blaster Master Zero 2 seems to have further data encryptation (much like the PC versions of Bloodstained Curse of the Moon 1&2 and Mighty Gunvolt Burst). No file names, just random letters and numbers (while files from the Switch version are normal).