(06-02-2021, 03:52 PM)Random Talking Bush Wrote:(06-02-2021, 10:42 AM)Deep Weeb Wrote: Well, you see the PC version of Azure Striker Gunvolt 1 is actually missing the hi-res character portraits and skill poses from the Striker Pack on Switch (even after having been patched claiming to be on par with that version) and it's just the same as on the 3DS version....What makes that strange is the same higher-resolution images are indeed in the PC version, in "resarc_33_cutin_h.irarc" and "resarc_34_face_h.irarc".
Well, that solves the issue I guess. Really we won't have ever had access to those through the Ninjaripper method lol.
So baffling they actually exist in the files but are unused (then again, Inti Creates making a poor job with their PC ports and not listening to user feedback isn't nothing to be suprised. I reported the lighting effect to simply not work on AMD hardware, effectively looking more like the 3DS version where it should be like Switch and PS4, and hasn't ever been fixed )
None of their games have rumble support on PC (no idea about PS4, based on Gamstat's data seems like those don't do too well oof) and they have given pretty poor excuses like that "keyboard & mouse users then won't have access to rumble!" (didn't stop Mighty No. 9) or worse yet, is that they admitted they actually hardcoded the haptic feedback into the HD Rumble.
Essentially playing Mighty Gunvolt Burst on a Switch emulator is much more enjoyable than doing it on the actual PC port.