06-09-2021, 05:32 PM
Messing around the quad files, I noticed Kuma (from Kumatanchi) have different animation tracks for her head and her body, but unlike Odin Sphere, her head isn't aligned with her body. That makes me suspect there is yet another assembly involved.
And indeed, there are yet another x,y data to position each animation tracks! That also means the sprites is assembled 2x times - from texture parts to frames, and then from frames to animation frames.
With the discovery of this new data, the quad file/player is revised. Do note this newer version isn't backward compatible with older quad file/player
In this "Skeleton" update, I bring you the new quad player and the following characters to play around.
DOWNLOAD
https://www.mediafire.com/file/11r22y2rr...13.7z/file
Until next time, take care!
- Rufas
And indeed, there are yet another x,y data to position each animation tracks! That also means the sprites is assembled 2x times - from texture parts to frames, and then from frames to animation frames.
With the discovery of this new data, the quad file/player is revised. Do note this newer version isn't backward compatible with older quad file/player
In this "Skeleton" update, I bring you the new quad player and the following characters to play around.
DOWNLOAD
https://www.mediafire.com/file/11r22y2rr...13.7z/file
Until next time, take care!
- Rufas