06-22-2021, 11:10 PM
Because nothing was said before @rufaswan have updated the scripts again for fixing the last rounding error.
This was the last known error mostly in GV2 AND GV1 games.
Then now the resulting assemble is almost perfect.
So you only need to go to step 4 again and use "quad_pc_gunvolt_IOBJ.php".
For Fixing the last issue seen there the textures needs to be fixed manually one-by-one.
This was the original texture file, deleting some unnecessary pixels will result in:
Maybe is the Hard way, but is better than nothing. Thanks again @rufaswan for all you have done!
This was the last known error mostly in GV2 AND GV1 games.
Then now the resulting assemble is almost perfect.
So you only need to go to step 4 again and use "quad_pc_gunvolt_IOBJ.php".
For Fixing the last issue seen there the textures needs to be fixed manually one-by-one.
This was the original texture file, deleting some unnecessary pixels will result in:
Maybe is the Hard way, but is better than nothing. Thanks again @rufaswan for all you have done!