06-27-2021, 02:28 AM
When exporting rigs, it's always best to apply all object transforms (ie. you want all objects to have Loc=0, Rot=0, Scale=1).
So I import your Peach1.dae in 2.8, select all mesh objects, rotate so they're standing up, then select everything (both meshes and armature) and do Object > Apply > Rotation, and export. The .dae I get works in both 2.79 and 2.8 for me.
So I import your Peach1.dae in 2.8, select all mesh objects, rotate so they're standing up, then select everything (both meshes and armature) and do Object > Apply > Rotation, and export. The .dae I get works in both 2.79 and 2.8 for me.