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Super Monkey Ball Adventure Map Ripping
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3D Modelling 
Hello, I am currently trying to figure out how to extract models/textures from Super Monkey Ball Adventure. I have the game in Dolphin so I can look at the files, and there's a folder named "levels" which presumably contains what I'm looking for. In there, there's subfolders for the areas in the game, and in each of those there's four .CTX files (I think these are textures of some kind?), an .XML file (Seems to just have NPC locations and stuff), and then a .PSM file. I'm guessing the .PSM may be model data. 

Here's my main questions:
-Does anyone have any idea where I could start with extracting these models? 
-Are there any tools made for any games from Traveller's Tales? 
-Has anyone seen/heard of the .PSM format before or have any better guesses? 
-Am I on the right track, or hopelessly off?

I've attached as an example the folder at Levels/Maps/JungIsle, which has four subareas of the game's first main zone, each with those six files.


Attached Files
.zip   JungIsle.zip (Size: 291.57 KB / Downloads: 83)
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Super Monkey Ball Adventure Map Ripping - by Bluestone - 06-27-2021, 06:51 PM

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