07-27-2021, 10:19 PM
for eevee and the viewport:
if it's just a texture with alpha masking (aka the texture being only on part of the mesh with the other part being completely transparent, use alpha clip and if it's a transparent or partially transparent object use alpha blend
for cycles:
it just works
if it's just a texture with alpha masking (aka the texture being only on part of the mesh with the other part being completely transparent, use alpha clip and if it's a transparent or partially transparent object use alpha blend
for cycles:
it just works