07-28-2021, 10:08 PM
Except that most projects don't need literally every sheet from every game in a particular series.
And it's not as simple as just placing all of the images in the same folder. Ignoring how the filesystem is structured for a moment, the only reliable way to offer a bulk download is to do so via a single file which means zip files need to be created on demand. Sure, I could just trigger an individual download for each file but at best, this would result in dozens or hundreds of download prompts and at worst, would require opening dozens or hundreds of new tabs. On top of that, most browsers automatically block multiple file downloads until the user allows them so the entire thing just isn't user-friendly when it's set up to not destroy the server and isn't feasible to do it "right", so to speak.
And it's not as simple as just placing all of the images in the same folder. Ignoring how the filesystem is structured for a moment, the only reliable way to offer a bulk download is to do so via a single file which means zip files need to be created on demand. Sure, I could just trigger an individual download for each file but at best, this would result in dozens or hundreds of download prompts and at worst, would require opening dozens or hundreds of new tabs. On top of that, most browsers automatically block multiple file downloads until the user allows them so the entire thing just isn't user-friendly when it's set up to not destroy the server and isn't feasible to do it "right", so to speak.