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TileMolester Palette is a bit off... [WonderSwan][Digimon D-Project]
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(08-14-2021, 11:55 AM)Deathbringer Wrote: You could always check the palette in a savestate for Oswan. The groupings start at the offset of #F04A (61514 if you want to check with Tile Molester).

Thanks for the reply!

My TileMolester (the Mod version v0.19?) can't open OswanJ's savestate, though. Do I need to modify the tmspec.xml for it to be able to do so? (Somewhere in the palettefilters? I tried to add one for it (amateurishly) but then TM won't open...)

Unless there's another way to peek into the savestate?

I've never really dug deeper when using TileMolester until quite recently, all other games I've used it for where pretty straightforward (gbc games and the likes, you know)...
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RE: TileMolester Palette is a bit off... [WonderSwan][Digimon D-Project] - by NerysRhys - 08-14-2021, 01:17 PM

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